Logbook Myst
On this page, I keep a logbook of my
explorations of Myst
(Masterpiece Edition). It is an almost verbatim copy of the notes that I
made, so don't expect it to be grammatically correct or understandable. It is not
a walk through, but I guess it can be understood by someone that played the game.
See also my Uru: To D'ni logbook.
Before I finished this game, I also started with Myst IV: Revelations.
21:02 Started.
21:04 Clicked on book/
21:06 Found letters "Number of Marker Switches on the imager".
21:07 Went into the room. Switched off light. Sit on the chair, investigated pannel.
21:08 You have to enter a date and time. Nothing useful at the moment, I guess.
21:10 Enter library. Found a linking book.
21:11 I put the sheet in the book. It gives some message, but it is not very clear. "blue pages".
21:12 A green book. "Channelwoord"
21:22 Blue book. Looked through it. Recorded piano numbers.
21:25 A drawing of a map. A green book with "silver bird". It is burnt. Most of the books are burnt.
21:26 Grey.
21:27 Drawing of "Stoneship Age". Drawing of Constellations.
21:32 Another book.
21:33 Fifth ook.
21:36 I noted down the first two pages. Then decided to check how many there are. 300!
21:37 Pressed on the painting on the left. Some stair appeared behind bookshelve.
21:38 If you press on the other painting, it closes again. Luckily.
21:39 Watched the message in the other book.
21:40 Looked at the map. Looks like it shows where I am. I pressed on the circle. It says "Tower rotation".
I opened the bookshelve.
21:43 Entered elevator. There are two stairs.
21:44 I went up the one close to the door. Went down and up the other one. You cannot go any further.
21:47 Went back down-stairs. There is a chinmney.
21:48 There is a button inside.
21:49 You can make a pattern here. I made the pattern for "1". But nothing happened.
21:50 Pressed red button. Everything became blank again. Let's try "2"
21:51 Also does not do anything.
21:53 I made the inverse pattern. ALso nothing, it looks like.
21:54 I went outside. There is a ship in the water.
21:55 The symbols of the constilations are on the pillars.
21:56 You can switch them on "red"/"green".
21:57 Looked at the rocket.
21:58 I have to enter the pattern with the number of switches.
21:59 Walked to the clock tower.
22:00 Tried the buttons, then continued.
22:01 There is a safe with a number lock.
22:02 A room where you can go down.
22:04 I played with the buttons. It looks like the right one does not go up anymore after I played a
little. So it is broken now, I guess.
22:05 There is a note besides the door. This brings power to the space-ship.
22:10 I walked around (did not succeed to get it on again.) to the start and found another small door.
22:11 Walked down. Topographical Extrusion test 40. Water turbulent pool 67. Marker switch diagram 47.
22:12 Found the button.
22:17 I stop. I looked at the map. It looks I went to all places. I did understand that the wheel is
for getting the ship up.
22:20 Exit.
Cummulative playing time 1:18
Session 2: Evening of December 28, 2005
21:34 Started.
21:38 I counted seven main switches.
21:39 Looked up the points.
21:45 Entered the code inside the mantelpiece. Did not work. Also tried the inverse. But nothing happened.
I did notice that it took some time before the light went on again. Where is the message?
21:48 On the note it says fore-chamber near the dock. I went in there.
21:49 I entered the number, but nothing happenede. Let's try eight.
21:50 It worked. Some message that does not say much. Something about a table. "Access-key" "table rotation".
21:54 Looked at the marker switch diagram.
21:55 I am going to put all the switches in the up position.
21:58 Found the eight switch up the pole. But I cannot switch it, it looks like.
21:59 No the eight switch is close to the clock tower. I guess that the switch I have found is some kind of fuss.
22:01 Yes, it was. Now both dials are on again. I remember that I read somewhere how much power is needed.
I found out how much power each of the ten buttons adds.
22:04 Went away.
22:08 Back. Let's just try it.
22:11 It should be 59, because with 60 it went out. So use 10 + 7 + 1 + 22 + 19.
22:14 Simply using the fuss switch does not work.
22:20 Found that the other pole also has a switch. Used that as well.
22:21 It works again.
22:22 I am inside the space ship.
22:23 There is a keyboard here
22:34 Looks like I got the melody right.
22:35 No, I am mistaken.
22:36 Quit.
Cummulative playing time 2:20
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